ARV guides
Last updated · By the SoloARV team
Associative Remote Viewing (ARV) can't pick a whole lottery number in a single trial, so practitioners break the draw into many small questions. The most documented approach runs one two-outcome trial for every possible number: "Will this number be drawn, or not?" A Pick 3 draw takes 10 trials, one for each digit from 0 to 9. A jackpot game like Mega Millions takes about 95.
Practitioners have reported wins this way, mostly small Pick 3 prizes. The best-documented accounts are in the book Associative Remote Viewing by Debra Lynne Katz and Jon Knowles (2021), which gives two chapters to the lottery. None of the reported results has been independently verified. This page explains the methods, what the reported attempts show, and the math to understand before you try it.
In an ARV trial, each possible outcome is secretly paired with a different photograph, and the viewer describes the photo they will see at feedback time. The judge then matches the session to one of the photos. (New to ARV? Start with What is associative remote viewing?)
The method works best when the photos are very different, so the judge can tell which one the session describes. Pairing a separate photo with each of thousands of number combinations would make the judging unreliable. So most practitioners ask many questions with few outcomes each, and combine the answers into a ticket.
Practitioners have used several ways to break a draw down:
Here is how McNamara's team set up a Colorado Pick 3 draw (Katz & Knowles, 2021, ch. 22):
In practice, the team usually ended up with more than three candidate digits, so members bought several any-order tickets to cover the likely combinations.
For a big game, the same method scales up fast. For the January 19, 2021 Mega Millions draw, McNamara needed 95 trials, one for each of the 70 main numbers and 25 Mega Ball numbers at the time. Only 76 people volunteered, so he covered the 70 main numbers and used a single weak session for the Mega Ball. Volunteers were paired with numbers at random by drawing slips from a bowl, and each one saw only their own feedback video (Katz & Knowles, 2021, ch. 22).
Practitioners have reported a handful of lottery wins with ARV and related methods, mostly small Pick 3 and Pick 4 prizes, plus two larger wins described in Katz and Knowles's book. All are self-reported, and none has been independently verified. These are the most detailed accounts we found.
The authors conclude that viewers have won lotteries with a variety of methods, and repeatedly with smaller games. They also say you shouldn't expect to get rich (ch. 21). McNamara says his experiments aren't about the money, but about connection and having fun (ch. 22).
Lottery ARV takes many trials per draw, and a wrong call on any one of them changes the ticket, so small per-trial errors add up fast. The drawn-or-not-drawn method also only plays "any order" tickets for Pick 3 and Pick 4, which pay less than an exact-order win.
| Game | Trials with drawn / not drawn | Odds of the top prize | Any-order odds |
|---|---|---|---|
| Pick 3 | 10 | 1 in 1,000 | 1 in 167 (three different digits), 1 in 333 (one repeated digit) |
| Pick 4 | 10 | 1 in 10,000 | 1 in 417 (four different digits) |
| Powerball | 95 (69 + 26) | 1 in 292,201,338 | Doesn't apply |
The drawn-or-not-drawn method tells you which digits come up but not their order, and it can't show a digit drawn twice. For Pick 3 and Pick 4, it points you toward any-order tickets, which pay less than an exact-order win.
To land exactly the right digits in a Pick 3 draw, all 10 trials have to be right. If each trial is right 70% of the time, all 10 are right about 1 time in 35. At 60%, it's about 1 in 165. These accuracy figures are assumptions to show how the math behaves, not reported results. Most of the time, you'll get a set with an extra digit or a missing one, which is what McNamara's team usually saw.
For a jackpot game, the numbers get much worse. With 95 trials at 70% accuracy, you'd expect about 28 wrong calls in every draw.
In a game where 5 of 70 numbers are drawn, any one number is not drawn 65 times out of 70, or about 93% of the time. So a viewer who predicted "not drawn" for every number, with no remote viewing at all, would be right about 93% of the time on those predictions. That's why the 89% in the Mega Millions experiment isn't evidence that the method worked. The meaningful test is how many of the numbers predicted drawn actually come up. In that experiment, it was 1 out of 7. Seven numbers picked at random would include at least one drawn number about 4 times in 10.
Pick 3 has the same trap to a smaller degree. Any one digit shows up in a given draw only about 27% of the time.
Pick 3 and Pick 4 suit lottery ARV best, because each draw needs only 10 trials, one for each digit from 0 to 9. Jackpot games are the hardest case: about 95 trials per draw, more work than most solo viewers can do before a draw, and the most chances for a wrong call.
Several of these come from how McNamara's team ran their draws (Katz & Knowles, 2021, ch. 22).
Lotteries are designed so that, on average, players lose money. ARV doesn't change that, and no independently verified ARV result shows a level of accuracy that removes the risk of losing. Only spend what you would be comfortable losing, treat any lottery ARV as an experiment, and never chase losses.
If gambling stops feeling like fun, help is available. In the U.S., the National Problem Gambling Helpline is free, confidential, and open 24/7 at 1-800-522-4700. See the National Council on Problem Gambling for text and chat options.
Can ARV predict lottery numbers? Not in a single trial. A common approach is to run one two-outcome ARV trial for every possible number, asking whether that number will be drawn or not. Practitioners have reported small wins this way, mostly on Pick 3, but no independently verified record shows ARV beating the odds over many draws.
How many ARV trials does it take to predict a lottery number? With the drawn-or-not-drawn method, one trial per possible number: 10 for Pick 3 or Pick 4 (the digits 0 to 9), and about 95 for a jackpot game like Powerball or Mega Millions.
Has anyone won the lottery using ARV? Practitioners have reported wins. In Katz and Knowles's book Associative Remote Viewing (2021), Sean McNamara's team reports two Colorado Pick 3 wins in seven attempts, and the book describes two larger wins of $100,000 and $325,000. These are self-reported and not independently verified. We know of no verified ARV jackpot win.
What's the best lottery game for ARV? Pick 3 or Pick 4. There are only 10 numbers to evaluate per draw, so one person or a team of 10 can cover every digit, and daily draws give you many chances to practice and track your accuracy. Jackpot games need about 95 trials per draw.
Can SoloARV help with lottery ARV? SoloARV runs one blind two-outcome trial at a time, which fits the drawn-or-not-drawn method: label the two outcomes "drawn" and "not drawn" for one number, run the trial, and record the prediction. Repeat for each number. It draws a fresh pair of photos for every trial and retires each photo once revealed.